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December 29th, 2005, 10:12 AM
#5
Re: 2D rendering engine
Hello guys,
thank you very much for your help. Anti Grain looks very good! I am really interested in implementing this into my Win32 API app. The only problem is that I tried, and I get linking errors, specifically a Win32 error. Do you guys know if there is a tutorial to implement Anti Grain in my current Win32 project? pretty much to draw on the HDC.
Thank you very much in advance.
Sincerely,
Tiberiu
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