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January 9th, 2008, 07:23 PM
#20
Re: Text-Based RPG: Survival
Use DateDiff() to compute actual differences, in seconds, minutes, days, years, whatever.
Usually with a timer, I set it to 500 milliseconds (1/2 sec) and then keep track of clicks of the timer. The actual limit doesn't matter, as you keep track of clicks.
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