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  1. #1
    Join Date
    Feb 2000
    Location
    Canada
    Posts
    8

    Game programmers read...

    We have begun a new project. It is an open-source free-for-all game engine project.

    We are looking to open a web account so that people can upload/download source files at will.

    We are looking for some developers who are interested in working on this project.

    Basically, the end product will be a VB6 engine for a game, similar to Diablo/C&C/Fallout, that is free to any developer who works on it, also, anyone else happens to download it.

    What is needed now is collision detection using a b&w bitmap so that you can only walk on the white parts.

    If there are any honest people out there willing to help, email me.


    [email protected]

    "I'm not biased, I'm Christian."

  2. #2
    Join Date
    Aug 1999
    Location
    US, Florida
    Posts
    817

    Re: Game programmers read...

    Here is a good example of pixel collision detect
    http://www.planet-source-code.com/vb..._UPLOAD215.zip


  3. #3
    Join Date
    May 1999
    Location
    Oxford UK
    Posts
    1,459

    Re: Game programmers read...

    If you are interested in game / 3d programming, then I'd really recommend looking at the 3d engine article posted onto CodeGuru last month -

    http://codeguru.developer.com/vb/articles/2014.shtml

    - it's quite amazing what's been done with this piece of code and could be used to make some excellent demos / programs.

    Chris Eastwood

    CodeGuru - the website for developers
    http://codeguru.developer.com/vb

  4. #4
    Join Date
    Feb 2000
    Location
    Canada
    Posts
    8

    Re: Game programmers read...

    Thanks Chris.

    Just to clarify things, I want to make an entirely 2D game, similar to C&C, but you control only one guy at a time.

    I'll try to get the source to you sometime soon.

    "I'm not biased, I'm Christian."

  5. #5
    Join Date
    Feb 2000
    Location
    Canada
    Posts
    8

    Re: Game programmers read...

    That is a cool colision detection, but it looks really complex and I don't know how I would implement it into my engine.

    If you want to check put my current engine, I can email it to you or something.

    "I'm not biased, I'm Christian."

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