Good point Skizmo! You can always easily use DDE by creating your dialogs with the classwizard. Or alternatively you can "cheat" by:
Code:
         char ctxt[8]="Hello\0";
         CString svtxt;
         GetDlgItem(IDC_EDIT1)->SetWindowText(ctxt);
	 GetDlgItem(IDC_EDIT1)->GetWindowText(svtxt);