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December 3rd, 2008, 07:59 AM
#4
Re: Reading a Process Memory
I am attempting to write a trainer for a game. Basically change the process memory to have more "money" at the start of the game. I have found the memory location but it seems to change everytime a new game is started so I thought i could iterate through memory looking for the associated string and, once found, change the value.
This takes some time and I'm looking to reduce the area of memory I am searching if possible.
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