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January 7th, 2009, 11:18 AM
#3
Re: "inline" and linking errors
 Originally Posted by Lindley
Inline functions never make it to the linker. They're entirely expanded in-place by the compiler. Hence the difference.
Not entirely true at all.
Read this. Herb Sutter discussing inline.
Get Microsoft Visual C++ Express here or CodeBlocks here.
Get STLFilt here to radically improve error messages when using the STL.
Get these two can't live without C++ libraries, BOOST here and Loki here.
Check your code with the Comeau Compiler and FlexeLint for standards compliance and some subtle errors.
Always use [code] code tags [/code] to make code legible and preserve indentation.
Do not ask for help writing destructive software such as viruses, gamehacks, keyloggers and the suchlike.
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