Ok, but I have some difficulties understanding how to go about using it, the function is:
Code:
BOOL EnableMenuItem(
HMENU hMenu,
UINT uIDEnableItem,
UINT uEnable
);
Now, I have the menu defined in an .rc and .h files like the following:
Code:
//resource.h
#define IDM_MENU 200
#define IDM_FILE_START 201
#define IDM_FILE_STOP 202
//resource.rc
#include "resource.h"
IDM_MENU MENU DISCARDABLE
BEGIN
POPUP "&File"
BEGIN
MENUITEM "Start thread...", IDM_FILE_START
MENUITEM "Stop thread...", IDM_FILE_STOP
END
END
The menu is loaded into the main window thru the WNDCLASS:
Code:
.lpszMenuName = MAKEINTRESOURCE(IDM_MENU);
and I capture the system messages by using the classic window callback:
Code:
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch(message)
{
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDM_FILE_START:
(...)
break;
case IDM_FILE_STOP:
(...)
break;
}
break;
default:
return DefWindowProc(hwnd, Message, wParam, lParam);
}
return 0;
}
Now when I get the IDM_FILE_START wParam thru the WM_COMMAND message how can I disable the IDM_FILE_START menuitem by using the EnableMenuItem() function?
thanks