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January 30th, 2011, 04:43 AM
#1
RPG Game project in XNA
Hello everyone,
I'm looking to start a Role Playing Game game project. I'm going to develope the game using XNA. I'm open to suggestions regarding any details of the game. In the mean time I'm going to start project, and keep updating everyone. If I have any problems, I shall post them also here and see if anyone can help me out with them.
Thank You.
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February 1st, 2011, 04:45 AM
#2
Re: RPG Game project in XNA
Ok, It's been 2 days since I posted this thread, and so far I haven't got any ideas.
Can someone please help me? I want to know how and where to start.
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February 15th, 2011, 09:19 PM
#3
Re: RPG Game project in XNA
Here is a list of RPG tropes ("common narrative devices"): http://tvtropes.org/pmwiki/pmwiki.ph...olePlayingGame. You might want to try to include them. Study some RPGs that you really like and try to figure out what makes them fun.
As in all development: Implement a prototype rapidly (to working) and then refine it adding features. If you try to develop it all in one go with a grand vision, you'll eventually give up without a working prototype at all.
Best Regards,
BioPhysEngr
http://blog.biophysengr.net
--
All advice is offered in good faith only. You are ultimately responsible for effects of your programs and the integrity of the machines they run on.
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