|
-
August 19th, 2011, 09:50 AM
#1
OpenGL model types
hello. Can you recomend me any good OpenGL models type? I would like a type wich would have good editors for that model type and it would be possible to use "skeletal animation" with it. I was thinking about Milkshape3D or 3DS...
-
August 19th, 2011, 09:51 AM
#2
Re: OpenGL model types
I was thinking about Milkshape3D or 3DS...
Blender. It's free.
-
August 19th, 2011, 10:09 AM
#3
Re: OpenGL model types
And to what format should i save models from blender?
-
August 19th, 2011, 10:14 AM
#4
Re: OpenGL model types
eeuh dunno. I only suggested a studio you could use (I don't use it myself). 3DS costs money, blender doesn't.
-
August 19th, 2011, 12:02 PM
#5
Re: OpenGL model types
I would like to hear professionals opinion on wich one format is better for characters animation and wich one for static objects: .3ds or .x3d ?
Last edited by fire_; August 19th, 2011 at 12:08 PM.
-
August 19th, 2011, 12:25 PM
#6
Re: OpenGL model types
.3ds format. Binary format.
.x3d format. Xml format.
According to wiki, 3ds has some shortcomings. Also, x3d is text format so it's easier parse in your code.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|