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  1. #1
    Join Date
    Oct 2010
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    46

    OpenGL model types

    hello. Can you recomend me any good OpenGL models type? I would like a type wich would have good editors for that model type and it would be possible to use "skeletal animation" with it. I was thinking about Milkshape3D or 3DS...

  2. #2
    Join Date
    Sep 2004
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    Holland (land of the dope)
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    Re: OpenGL model types

    I was thinking about Milkshape3D or 3DS...
    Blender. It's free.

  3. #3
    Join Date
    Oct 2010
    Posts
    46

    Re: OpenGL model types

    And to what format should i save models from blender?

  4. #4
    Join Date
    Sep 2004
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    Re: OpenGL model types

    eeuh dunno. I only suggested a studio you could use (I don't use it myself). 3DS costs money, blender doesn't.

  5. #5
    Join Date
    Oct 2010
    Posts
    46

    Re: OpenGL model types

    I would like to hear professionals opinion on wich one format is better for characters animation and wich one for static objects: .3ds or .x3d ?
    Last edited by fire_; August 19th, 2011 at 12:08 PM.

  6. #6
    Join Date
    Sep 2004
    Location
    Holland (land of the dope)
    Posts
    4,123

    Re: OpenGL model types

    .3ds format. Binary format.
    .x3d format. Xml format.

    According to wiki, 3ds has some shortcomings. Also, x3d is text format so it's easier parse in your code.

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