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August 24th, 2011, 11:56 AM
#6
Re: Object not retaining modified values
 Originally Posted by mazeing
I've also had to skip over the encapsulation that C++ provides to shave milliseconds off the processing. That's why I have the specialized allocate() function and can't use the STL or templates. Not an ideal situation, but it's what I have to work with.
Use of templates can increase compile time, and can increase the memory footprint of the executable. But it cannot slow down runtime on its own, except to the extent that a bigger code footprint can reduce code segment caching. Just FYI.
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