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April 28th, 2015, 06:34 AM
#3
Re: Problem when rendering my game.
 Originally Posted by Niya
I'm assuming your canvas is some kind of control or a Form. You need to set the DoubleBuffered property on this control/Form to True to prevent flicker. Also, don't delete the previous frame when rendering a new one. Simply draw the new frame over the old one.
well i solved my problem long time ago using the canvas paint event while using the event's graphic. thx anyway.
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