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May 28th, 2019, 09:58 AM
#3
Re: Any idea how to "compile files by .xls macro"?
 Originally Posted by 2kaud
I haven't tried it, but looking at the files the makra.xls file has a macro which is used to produce the .par file from the twoworlds.xls file. This process uses the paramsparser.exe file. There is no c/c++ source (other than a single .h file and a compiled version of gcc). I think you are supposed to run the macro in makra.xls file which will produce the .par file. If you look at this macro then it specifies the various files it uses - for input and output etc.
Thank You very, very much for Your answer and clear explaination.
All You said was correct - I've managed to "compile" TwoWorlds.par file with this macro through WPS Office (MS Excel produced only errors while executing macro).
ParamParser was used with this macro too.
Compiled .par file is loaded by game without errors and changes made there works.
Of course there were some minor problems - game and sdk had to be installed in D:\Games\TwoWorlds and D:\Games\TwoWorldsSDK - if not there, macro printed error about not finding files (mentioned parser and some other ones). Too bad I had no D: partition running on my PC so I had to create virtual machine windows xp with D: partition avaible and compile everything there.
Again - thank You very much for help.
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