Originally posted by Gabriel Fleseriu
Well, we actually didn't decide to use the MFC wrappers. I used them in this first implementation, because I am pretty familiar with MFC and it seemed to be the fastest solution. By no means is the use of the MFC socket wrappers (or the use of MFC at all) a definitive decision. I don't have experience with the raw socket API -- if we were to use that I'd need some help for the implementation.
Well...I see. As it is just the opposite on my side - I did very little with these MFC wrappers but did a lot with raw sockets - I am able to help you there...

Originally posted by Gabriel Fleseriu
However, I think that we need to refine the protocol first, e.g. see my comment about sending the x, y co-ordinates of the creatures to the client a few posts ago.
Ack...