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  1. #1
    Join Date
    Apr 2003
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    893

    Casting...help please...

    Could you tell me if there is any difference between the two types of casting:
    (int)MyVar and static_cast<int>MyVar.

    If no, could you tell me why static_cast has been used instead of (directly) casting method as that former does above ?
    Thank you very much...

    Regards,
    Nina.

  2. #2
    Join Date
    May 2000
    Location
    Phoenix, AZ [USA]
    Posts
    1,347
    You'd learn the answer in any introductory C++ text book.
    I strongly recommend you read some beginner-level C++ text
    book; you'll learn other things than just this.

    To make a long [better] answer short, static_cast is one of four
    C++ style casts. In this instance, no benefit can be seen other
    than the fact that doing lexicographical searches for casts in
    many files will be much simpler.

    To get the full story, though, read a C++ text book.

    --Paul

  3. #3
    Join Date
    Apr 1999
    Location
    Altrincham, England
    Posts
    4,470
    C-style casts are closer to reinterpret_cast - i.e. they're bl**dy dangerous since they'll do what you ask with no checks.

    static_cast won't cast away cv-qualification: there's one difference.
    Correct is better than fast. Simple is better than complex. Clear is better than cute. Safe is better than insecure.
    --
    Sutter and Alexandrescu, C++ Coding Standards

    Programs must be written for people to read, and only incidentally for machines to execute.

    --
    Harold Abelson and Gerald Jay Sussman

    The cheapest, fastest and most reliable components of a computer system are those that aren't there.
    -- Gordon Bell


  4. #4
    Join Date
    May 2002
    Location
    Quebec City, Canada
    Posts
    374
    There has been a discussion on that topic on this board. Do a search.
    Martin Breton
    3D vision software developer and system integrator.

  5. #5
    Join Date
    May 2000
    Location
    KY, USA
    Posts
    18,652
    Casting means you change the representation of a variable by changing its type to a different one. In order to type-cast a simple object to another you use the traditional type casting operator. For example, to cast a floating point number of type 'double' to an integer of type 'int':
    Code:
    int i;
    double d;
    
    i = (int) d;
    or also
    Code:
    i = int (d);
    This is quite good for basic types that have standard defined conversions, however this operators can also been indiscriminately applied on classes and pointers to classes. ANSI-C++ standard has defined four new casting operators: 'reinterpret_cast', 'static_cast', 'dynamic_cast' and 'const_cast' in order to control these types of conversions between classes...
    Code:
    reinterpret_cast<new_type>(expression)
    dynamic_cast<new_type>(expression)
    static_cast<new_type>(expression)
    const_cast<new_type>(expression)
    reinterpret_cast

    'reinterpret_cast' casts a pointer to any other type of pointer. It also allows casting from pointer to an integer type and vice versa.

    This operator can cast pointers between non-related classed. The operation results is a simple binary copy of the value from a pointer to the other. The content pointed does not pass any kind of check nor transformation between types.

    In the case that the copy is performed from a pointer to an integer, the interpretation of its content is system dependent and therefore any implementation is non portable. A pointer casted to an integer enough large to fully contain it can be casted back to a valid pointer.
    Code:
    class A {};
    class B {};
    
    A * a = new A;
    B * b = reinterpret_cast<B *>(a);
    'reinterpret_cast' treats all pointers exactly as traditional type-casting operators do.


    static_cast

    'static_cast' allows to perform any casting that can be implicitly performed as well as also the inverse cast (even if this is not allowed implicitly).

    Applied to pointers to classes, that is to say that it allows to cast a pointer of a derived class to its base class (this is a valid conversion that can be implicitly performed) and can also perform the inverse: cast a base class to its derivated class.

    In this last case the base class that is being casted is not checked to determine wether this is a complete class of the destination type or not.
    Code:
    class Base {};
    class Derived : public Base {};
    
    Base *a    = new Base;
    Derived *b = static_cast<Derived *>(a);
    'static_cast', aside from manipulating pointers to classes, can also be used to perform conversions explicitly defined in classes, as well as to perform standard conversions between fundamental types:
    Code:
    double d = 3.14159265;
    int    i = static_cast<int>(d);
    dynamic_cast

    'dynamic_cast' is exclusively used with pointers and references to objects. It allows any type-casting that can be implicitly performed as well as the inverse one when used with polymorphic classes, however, unlike static_cast, dynamic_cast checks, in this last case, if the operation is valid. That is to say, it checks if the casting is going to return a valid complete object of the requested type.

    Checking is performed during run-time execution. If the pointer being casted is not a pointer to a valid complete object of the requested type, the value returned is a 'NULL' pointer.
    Code:
    class Base { virtual dummy() {} };
    class Derived : public Base {};
    
    Base* b1 = new Derived;
    Base* b2 = new Base;
    
    Derived* d1 = dynamic_cast<Derived *>(b1);          // succeeds
    Derived* d2 = dynamic_cast<Derived *>(b2);          // fails: returns 'NULL'
    If the type-casting is performed to a reference type and this casting is not possible an exception of type 'bad_cast' is thrown:
    Code:
    class Base { virtual dummy() {} };
    class Derived : public Base { };
    
    Base* b1 = new Derived;
    Base* b2 = new Base;
    
    Derived d1 = dynamic_cast<Derived &*>(b1);          // succeeds
    Derived d2 = dynamic_cast<Derived &*>(b2);          [COLOR=#008800]// fails: exception thrown
    const_cast

    This type of casting manipulates the const attribute of the passed object, either to be set or removed:
    Code:
    class C {};
    
    const C *a = new C;
    
    C *b = const_cast<C *>(a);
    Neither of the other three new cast operators can modify the constness of an object.
    Last edited by Andreas Masur; April 28th, 2003 at 03:01 PM.

  6. #6
    Join Date
    Apr 2003
    Posts
    893

    Thank you PaulWendt, Graham,proxima, Andreas very much...

    Regards,
    Nina.

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