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March 22nd, 2013, 08:51 AM
#17
Re: Pseudopointers
buggy code?
if the code is "buggy", as you only said (speak for your own please), then why
you tell that to me? is not even my code, is Paul's code. he posted it for
a reason that still I don't understand, and has nothing to do with the topic.
you say "my compiler"? but I just shown you in front of your eyes a working example
using that online c++ compiler. what other compilers do you want me to try so you can
understand?
so I changed the code huh? and tell me does that matter at any point?
10 variables as locals or 10 variables as globals, it's the same d..n thing
as long as they are one next to another in memory.
serious, did you really see my pictures where I shown you the memory addresses
of the 'static' locals and the 'static' globals ?
your code doesn't work, I just arranged to fix it again and again. and made it work
in front of your eyes exposing the very reasons of why used 'static' on the variables and
why they are either local or global in each case. Even why the pointer had to be also 'static'.
(remember you said it hasn't need to be 'static' and was exposed that it needed to be).
so?
so..Paul, your argument is "you changed to globals", are you serious?
I was logging the memory addresses every time in every picture so you can see
the point of getting the one next to another, and considering that was not even
my code. remember that code was posted by you Paul (purpose?).
I don't like to insult people. just said he didn't understand why I used 'static',
see my pictures. really are you not going to comment on them?
seriously guys, I would like to talk with you, for example in a bar taking some beers,
but we can't for now, don't feel like insulted.
Remember this is a discussion, and I said before that I didn't want to fight.
the point? why you ask me about the point if anyway you're not going to respect it.
I posted a lot of images and none of you managed to comment a single line on them.
But just remaining on telling me things that really don't help in any way.
Last edited by eightyfive; March 22nd, 2013 at 08:56 AM.
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