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July 21st, 2009, 08:01 PM
#1
help in AI Navigation
i need a good tutorial about AI Navigation in C-Sharp i tried looking for one online but havent found one yet
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July 21st, 2009, 10:55 PM
#2
Re: help in AI Navigation
weeman, could you explain a little more please, AI can mean many things.
Rob
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Ohhhhh.... Old McDonald was dyslexic, E O I O EEEEEEEEEE.......
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July 21st, 2009, 11:36 PM
#3
Re: help in AI Navigation
Does AI means Artificial Intelligence by any chance ?
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July 22nd, 2009, 04:42 PM
#4
Re: help in AI Navigation
 Originally Posted by vcdebugger
Does AI means Artificial Intelligence by any chance ?
yea, im trying to create a game server which includes "monsters" that are placed in a map and i am trying to make them walk within a area so that they won't go through walls, ect
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July 23rd, 2009, 07:02 PM
#5
Re: help in AI Navigation
I think this gets highly mathematical very quickly. I have not seen a C# example, but you may find these helpful, available at http://www.cs.ualberta.ca/~mburo/
N. Sturtevant and M. Buro, Partial Pathfinding Using Map Abstraction and Refinement, AAAI, Pittsburgh, 2005, pp.1392-1397
M. Buro and T. Furtak, On the Development of a Free RTS Game Engine, GameOn'NA Conference, Montreal, 2005, pp.23-27
D. Demyen and M. Buro, Efficient Triangulation-Based Pathfinding. Proceedings of the AAAI conference, Boston 2006, pp.942-947
N. Sturtevant and M. Buro, Improving Collaborative Pathfinding Using Map Abstraction. Proceedings of the AIIDE conference, Marina del Rey 2006, pp.45-50
Rob
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Ohhhhh.... Old McDonald was dyslexic, E O I O EEEEEEEEEE.......
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